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Uniform Sampling of Points Inside Circle and Sphere
When generating random points within a circle or sphere, a naive approach can lead to uneven distributions, with points clustering around the center. To achieve a uniform distribution, a more sophisticated method is needed. In this article, we will derive, motivate, and explain the necessary equations to generate points uniformly within circles and spheres.
Hello Web!
“Hello web!”, I feel that this is the appropriate first post/thing to write. (
Now that the preamble is out of the way, time to talk about why and how I made this blog. I have often searched for a specific bit of information, forget it at some later point, and then spend some time to recall it. At the same time I’m thinking some other poor sod might be in their searching period right now, so might as well try and help them as well.
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)Now that the preamble is out of the way, time to talk about why and how I made this blog. I have often searched for a specific bit of information, forget it at some later point, and then spend some time to recall it. At the same time I’m thinking some other poor sod might be in their searching period right now, so might as well try and help them as well.